This is a game made in 15 days for the 2025 Secret Santa Game jam! It's something of a barebones tech demo at the moment since I failed to manage my time properly. That being said I learned a lot about first person shooters, extraction shooters and the mechanics behind them while making it and I plan to keep working on it after the jam.

The concept is an extraction shooter that takes place in a hotel. You take the elevator to a floor that contains enemies and loot and try to survive and call the elevator to get back out with the loot. The plan is to have some rooms be locked and to have each room have variances in layout with random enemy and loot spawns. 

The vision was to have enemies continue to come in periodically with the "Ding!" of the elevator to encourage you to loot quickly. The hallway littered with luggage carts or plants for some cover. You would find room keycards to access more loot, scavenge better weapons and gea.

The plan was to have you return to a lobby whenever you want through the elevator to deposit loot, room keycards and weapons to your safe storage. 

Controls are:

WASD - Movement

Left Shift - Sprint

Left Click - Shoot

 Right click - Aim

R - Reload

Left Ctrl - Crouch

Published 10 days ago
StatusPrototype
PlatformsHTML5
AuthorGuyManTheDude
GenreShooter
Made withUnity

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